Super Meat Boy’s initially day of sales on the Nintendo Switch had been apparently “shockingly close” to how the activity performed when it was initially released on Xbox 360 back again in 2010 in accordance to the game’s developer.
The platformer debuted on the Switch last Thursday together with a lot of other online games like Furi and Escapists 2. While some online games have experienced a tendency to promote far better on Nintendo’s handheld than other platforms, probably thanks in aspect to much less level of competition from the scaled-down all round activity library, Workforce Meat was even now astonished by the numbers it noticed. “Super Meat Boy on Switch initially day sales arrived shockingly near to it is debut on Xbox 360 back again in 2010,” the studio tweeted yesterday. “That’s. nuts.”
Unlike some ports that have arrive with new modes or small expansions, the Switch variation of Super Meat Boy isn’t even all that various from individuals that did so perfectly on Pc and other consoles over the last 8 several years. Exterior of a new two-player splitscreen method exactly where individuals can race just one a further, the game’s the same. Whether it is a further illustration of individuals getting inclined to re-buy everything the moment it gets released on the Switch, or individuals are merely completely ready to revisit just one of the great indie online games of the last 10 years, the reception so significantly caught the developer by surprise.
Not long following the activity initially arrived out, Workforce Meat’s Edmund McMillen and Tommy Refenes mentioned how substantially they experienced worked by themselves into the ground in get to launch in time for Microsoft’s “Game Feast” marketing on XBLA through the slide of 2010. They even advised that Microsoft betrayed them by not supplying Super Meat Boy the marketing force they considered experienced been agreed to and that it deserved because it was to be an Xbox special for the initially thirty day period it was out. At the last minute, Double Fine’s Costume Quest finished up released the same week and Super Meat Boy by no means acquired major billing on the retail store web site, edged out by a Mazda 3 ad.
Even with all of that though, the activity went on to be a surprise strike and finished up offering over 100,00 copies by the conclude of the calendar year. It did even far better on Pc, finally likely on to promote over a just one million copies by 2012. That’s partly why the game’s ongoing achievement on the Switch no doubt arrived as these types of a shock. Even Nintendo diehards who by no means owned a PS3, PS4, Xbox 360, or Xbox One would have experienced enough time to look at it out just one the activity arrived to Wii U (admittedly way way too late) in 2016. At $15 on Nintendo’s eShop, the game’s rate hasn’t even moved because it is initial release. The Xbox 360 launch even benefited from $5 discounted through its initially handful of weeks, producing the parity between sales then and now that substantially unanticipated.
The Switch though has seen a quantity of ports promote far better than anticipated. Even with now getting out for over a few several years, the Switch variation of Shovel Knight sold far better than any of the other versions at launch in accordance to its developer, Yacht Club Online games. Ponder Boy: The Dragon’s Trap, Forma.8, and other online games have seen related achievement. SMG Studios noted in September that Dying Squared sold more on the Switch in the initially a few days than all other platforms it released on mixed, when the same thing transpired to the Zelda-like exploration activity Oceanhorn. And then there was SteamWorld Dig 2, Immage & Form’s motion platformer that sold 10 situations more on Switch than on Steam.
For Workforce Meat’s aspect, the developer tweeted that if its following activity, Super Meat Boy Forever, a sequel with 6 new story chapters and twice as several bosses as the initial, continues this pattern it may possibly even believe of production its individual Amiibo just like Yacht Club did. In the meantime, a actual physical variation of Super Meat Boy on the Switch is meant to get there as perfectly at some place.